ENGLIT 1001 Interactive Literature
ENGLIT 1412 Secret Pittsburgh
ENGWRT 0710 Introduction to Audio
Storytelling
ENGWRT 1377 Media Literacy
ENGWRT 1501 Topics in Creative Writing
(with permission from advisor)
GSWS 1210 Gender and the Digital
*If not used as the Media Literacy course.
ENGWRT 1403 Topics in Electronic Media
ENGWRT 1501 Topics Creative Writing
GSWS 1210 Gender and the Digital
Game Design track
The Game Design track focuses on situating
game production, advertising, and playing
into current and historical social and
cultural contexts. Coursework analyzes and
evaluates the relationship between
narrative and gameplay and articulates
critical facets of game design such as
gameplay mechanics, balance, fairness,
narrative, pacing, character, and aesthetics.
Students will analyze both the narrative and
design implementation challenges of game
design and propose strategies for meeting
those challenges, particularly in the case of
social, medical, environmental, and
educational problems (serious games).
School of Computing and Information
courses; choose two courses
CS 1566 Intro to Computer Graphics
CS 1666 Principles of Game Design and
Implementation
CS 1674 Intro to Computer Vision
INFSCI 0410 Human-Centered Systems
INFSCI 1450 Game Design
INFSCI 1470 Immersive Media Technologies
Dietrich School of Arts and Sciences
courses; choose two courses
ENGCMP 1130 Projects in Digital
Composition
ENGFLM 0570 or FMST 0505 Introduction to
New Media *
ENGFLM 0585 or FMST 0790 Technologies
of the Body
ENGFLM 0812 or ENGLIT 0812 or FMST
0762 Media/Ecology
ENGFLM 1760 or FMST 1412 Cinema and
Video Games
ENGLIT 0702 Introduction to Game Studies
ENGLIT 1001 Interactive Literature
ENGLIT 1002 Game, Story, Play
ENGLIT 1355 Virtual Reality
ENGWRT 0520 Introduction to Fiction
Writing
*If not used as the Media Literacy course.
Critical Making track
The Critical Making track focuses on
understanding code as creative and
expressive of social relationships. The
coursework addresses human interfaces
within cultural and social contexts,
particularly the historical and contemporary
relationship between social interaction and
platform design. Students will innovate new
forms of human-machine interaction, apply
or develop new tools to analyze cultural
works (texts, images, moving images, etc.),
express code in the creation and
functioning of material objects or
assemblages (haptic feedback systems,
robotics, etc.), and analyze ways that
gender, race, and other social categories
and assumptions are "hard-coded" into
both hardware and software.
School of Computing and Information
courses; choose two courses
CS 1520 Programming Languages for Web
Applications
CS 1567 Programming Systems Design on a
Mobile Robot Platform
CS 1571 Intro to Artificial Intelligence
INFSCI 0410 Human-Centered Systems
INFSCI 1059 Web Programing
Dietrich School of Arts and Sciences
courses; choose two courses
ENGCMP 0520 Integrating Writing and
Design
ENGCMP 0610 Composing Digital Media
ENGCMP 0712 or ENGFLM 0712 or ENGLIT
0712 or FMST 0760 Critical Making
ENGCMP 1200 Advanced Topics in
Composition
ENGCMP 1430 Usability Testing in
Professional and Technical Writing
Environments
ENGFLM 0585 or FMST 0790 Technologies
of the Body
ENGFLM 0590 or FMST 0710 Filmmaking:
Production and Criticism
ENGFLM 0812 or ENGLIT 0812 or FMST
0762 Media/Ecology
ENGLIT 0521 Scan Culture: Surveillance and
the Digital
ENGLIT 1355 Virtual Reality
ENGWRT 0710 Introduction to Audio
Storytelling
ENGWRT 1501 Topics in Creative Writing
(with permission from advisor)
Capstone sequence
The Capstone sequence allows students to
design and implement a signature project
to complete the major. Students start with
the design project (Project 1) and complete
the sequence with the implementation
project (Project 2) in consultation with their
advisors. Students seeking Independent
Study or Directed Study options for the
capstone sequence should work with their
advisors to ensure that the work done in
these courses will complete the sequence.
Project 1; choose one of the following
courses
ENGCMP 1910 Bridge Seminar
ENGLIT 1900 Project Seminar
ENGLIT 1901 Independent Study (by special
arrangement only)
Project 2; choose one of the following
courses
CMPINF 1981 Project Studio (course in
development)
CS 1902 Directed Study (by special
arrangement only)
INFSCI 1730 Independent Study (by special
arrangement only)
INFSCI 1740 Team-Based Capstone Project
Writing (W) requirement
Students must complete at least one W-
course in the major.
Grade requirements
Students must maintain at least a 2.0 GPA
in all courses that apply toward the major.
Satisfactory/No Credit option
There is no limit to the number of English
(ENGCMP, ENGFLM, ENGLIT, ENGWRT, FMST)
courses that can be taken on the S/NC basis
for this major. No School of Computing and
Information courses (CMPINF, CS, INFSCI)
courses may be taken on an S/NC basis.
Advising
Digital Narrative and Interactive Design is a
joint undergraduate degree between the
Department of English in the Dietrich School
of Arts and Sciences and the School of
Computing and Information. Students
enrolled in each school are advised by faculty
advisors within that school.
CL 501C
412-624-2228
CL 501C
412-624-6559
CL 501C
412-624-6656
SCI Advising
SCI Advising Center
412-624-5230