Advisors for all Majors and Minors at Marist can be found in the online
Advisor Directory at: www.marist.edu/directory/
Games and Emerging Media
Karen Schrier, Ed.D., Director of Games and Emerging Media
School of Communications and the Arts- Jacqueline Reich, Ph.D., Dean
School of Computer Science and Mathematics- Carolyn Matheus, Ph.D., Interim Dean
What is Games and Emerging Media? Games are interactive, involve goals and rules, and are
an integral part of human culture. This major focuses on the design, development, writing, and culture of
games. This includes the technical aspects of game development, but also the artistic, humanistic, and social
aspects of gaming. In addition, we study and design emerging forms of media—from virtual reality to mobile
apps—as well as media that have yet to be imagined. The Bachelor of Science in Games and Emerging Media
has two concentration areas: (1) Technical Programming & Development and (2) Design, Writing, & Culture.
The technical concentration focuses on the programming and development of games and related software. The
design concentration focuses on game design, game art and animation, and user experience design, as well as
studying games from humanities and social science perspectives. Students spend their final year working in
teams to develop a portfolio of games and other media. Students also have the opportunity to join the Play
Innovation Lab and work on games, research, and other projects.
Helpful Skills and Interests
• Interest in developing skills in design,
writing, speaking, production, and/or
programming
• Interest in games and media
• Ability to think creatively
Skills You Will Develop
• Skills in teamwork, interpersonal and
public communication, research, and
writing
• Skills in game and media production,
software development and programming,
animation, and game design
• Knowledge of games, gaming industry,
game business, and game careers
Career Opportunities
• Entry-level Positions
Jr./Assistant Game Designer
Jr./Assistant Game Programmer
Quality Assurance (QA) Tester
Game Analyst
Jr./Assistant Game Producer
Jr./Assistant Project Manager
Jr./Assistant Software Developer
Jr./Assistant User Experience
Designer
Jr./Assistant Interface Designer
Jr./Assistant Game Writer
Jr./Assistant Animator
Jr./Assistant Game Artist
• Long Term Positions
Creative Director
Game Designer/Design Lead
Manager/Producer/Executive
Game Programmer
User Experience Designer
UI/UX Designer/Producer
Game Executive and
Game Writer/Editor
Game Research Analyst
Game/Media Director
Information Architect
Narrative Designer and Data Analyst
Interaction Designer
Game Journalist
Sound Engineer/Game Audio
Jobs of the Future!
Complementary Minors
Almost anything can complement this major.
Art, Business, Cinema Studies, Cognitive
Science, Computer Science, Creative Writing,
Digital Media, English, Digital Video,
History, Information Systems, Interactive
Media, Political Science, Psychology.
Internships Marist students who plan ahead
are encouraged to complete at least one
games-related internship at a local company,
in New York City, or beyond.
Graduate School M.A., MBA, M.S. and
M.F.A. are common degrees and qualify
graduates to advance into many managerial
and design positions. A Ph.D. or equivalent
terminal degree is necessary for college
teaching. However, we do not recommend
advanced studies until graduates gain
significant experience in the industry.